
What it is
You’re running a medieval monastery, producing everything from peat to books. Goods sit on a wheel that grows them for everyone with each turn: grab them early and you get little, wait and you get more, but wait too long and someone else swoops in and clears the pile.

How it plays
The buildings are always the same and always come out in the same order, game after game. Whoever knows them plans from turn one. And since you can use other people’s buildings by paying rent, sometimes it’s worth building one you don’t even need, just because everyone else will want it.

The nugget
One to three hours, you can also play it solo, and it’s almost language-independent. @uplay.it brings it out in Italian.
At our table
Ten games on our table, and every time I’m sitting there staring at the wheel, hoping nobody grabs what I need.
The box
What’s your favorite Rosenberg game?
Agricola, Le Havre, Patchwork, Caverna: he’s made so many that everyone’s got their own favorite.


